Like many new viewers of Sam Esmail’s “Mr. Robot” television series, I’d never heard of the USA Network’s hacker phenomenon until it ran away with multiple Golden Globes in 2015, including Best Television Series – Drama. I had read some highly positive reviews of the new series, but the name was off-putting to me and, I found out, intentionally so. The title harkens back to a different time in television and the world at large. “Mr. Robot” sounds like a Hanna-Barbera cartoon, but the dark intensity of the show unveils a deep analysis of modern societal angst.
After more than 20 hours played, “Rocket League” has proven that fast-paced, frantic action has staying power. Bite-sized bursts of play are rationed to players in 5-minute matches and the “just one more game” lure has never been stronger—some 70,000 players are consistently on PSN at all times and the game was released on July 7, 2015; arguably a lifetime for less-exciting multiplayer games. In my opinion, “Rocket League” brings something that has been sorely lacking in the modern video game pantheon, fun!
If this blog dedicated to geek culture wasn’t clear enough, I’m an admirer of video games. Since their creation, games have been questioned as a true art form. Although I’m late to the debate, I’m sure it still rages in the minds of passionate gamers and older folks that don’t quite understand the power of games. Even still, the goal of my first blog post is to show firm evidence why games are, in fact, art.
Wondering what this blog is about?
The short answer is (nerd) culture, but it’s really about anything that I think is worth writing about. Welcome to a the playground of a big man-child; bring your toys!